Soulcalibur VI
Soulcalibur VI
Soulcalibur VI is a fighting game in the Soulcalibur series developed and published by Bandai Namco Entertainment. Produced by "Project Soul", an internal production studio within Bandai Namco that manages the series, the game will be released for PlayStation 4, Xbox One, and Windows on October 19, 2018.
Gameplay
Following the tradition of prior installments, Soulcalibur VI's gameplay involves two weapon-wielding combatants battling against one another on a 3D plane. The game introduces a new mechanic known as the Reversal Edge, which allows players to defend against an oncoming attack and quickly strike back, alongside a slow-motion effect. The mechanic follows the rather recent trend of fighting games introducing more options in playing defense.
Characters:
Soulcalibur VI will contain a roster consisting of returning fighters and newcomers alike. New characters are marked in bold.
- Astaroth
- Azwel
- Cervantes
- Geralt of Rivia
- Grøh
- Inferno
- Ivy
- Kilik
- Maxi
- Mitsurugi
- Nightmare
- Raphael
- Seong Mi-na
- Siegfried
- Sophitia
- Taki
- Talim
- Tira
- Voldo
- Xianghua
- Yoshimitsu
- Zasalamel
Release
Soulcalibur VI will be released for PlayStation 4, Xbox One, and Windows on October 19, 2018. A collector's edition of Soulcalibur VI will contain the standard edition game, the collector’s edition box, a 12″ collectible Sophitia figure, the soundtrack on the disc, a metal case with a built-in soundbox that has four in-game voiceover audio clips, and a 120-page art book. The deluxe edition will contain the standard edition game, the season pass, the soundtrack on the disc, and an audio case. Namco will be releasing a season pass for the game which will include four additional characters, two armor packs, and over 100 customization items.